Author Topic: Inventor to Substance Painter  (Read 1794 times)

I created a few tutorials which explain how to get an Autodesk Inventor CAD model into Substance Painter.

Topics relevant for SP:
-How to set up the model to generate the appropriate Texture Sets.
-How to link the names to get the Match by Name function to work.
-How to zero the transforms so the model imports correctly into SP.
-How to solve material blending issues caused by the ID map.
-How to add nearby geometry for AO baking.

Playlist here:

A lot of repetitive tasks are automated with a 3ds Max script. You can find the script and manual here:
Last Edit: September 13, 2016, 07:29:49 pm