Author Topic: Ability to rotate areas using the new clone source node  (Read 297 times)

Loving the feature but one thing that would make it 10x more awesome would be to be able to clone a feature and rotate it as well as move it. I know you can rotate the widget but unfortunately you cannot rotate the destination pixels, so if i want to clone a brick or large feature somewhere else it ends up the same orientation everywhere.

cheers - Aten

Hey, indeed it's quite tricky to do.. you can imagine a filter but you will have to define a rotation point anyhow... tough challenge...