Author Topic: Bitmap2Material to Vray  (Read 80 times)

Hey there,
this is a very basic question but I cant find anything specific on the internet. Im wondering where to put all these output maps (like Base Colour/Diffuse, Roughness, Metallic, Specular, Glossiness, Normal/Bump, Height, Displacement, Ambient Occlusion, Opacity) into the Vray Material Node. Hope someone can explain it to me.
Thank you very much in advance!
alexceed

Hey there,
this is a very basic question but I cant find anything specific on the internet. Im wondering where to put all these output maps (like Base Colour/Diffuse, Roughness, Metallic, Specular, Glossiness, Normal/Bump, Height, Displacement, Ambient Occlusion, Opacity) into the Vray Material Node. Hope someone can explain it to me.
Thank you very much in advance!
alexceed

HI,

At this time we don't have a straightforward export option for B2M and vray. What 3D application are you using with vray? I may have some other workaround options for you.

Cheers,
Wes

Integrations Product Manager / Training
wes.mcdermott@allegorithmic.com

Im using vray with 3ds max. Sorry for the late response