Author Topic: Export Height into Albedo Alpha  (Read 231 times)


I have a special shader to combine different materials. In order to do that I need the height map to be in the albedo's alpha. Is the any way to export the substance straight out of designer with the height already in the albedo's alpha?

Kind regards,

Luca Pro

you can use the RGB-A Merge node to pack the Height info before the Output node.

Hey! Thanks a lot :) It worked, however I lose a little bit of contrast. But maybe that's just how it looks in Unity.