Author Topic: Substance painter to renderman script (Update UDIM support)  (Read 1055 times)

NEW UPDATE !!! v2.0


Hello everyone. I'm happy to show you my first script that allow you to connect substance painter's maps into renderman's pxr surface. It also able to creat layered materials. This tool is complety free. You can download it on my artsation page https://www.artstation.com/artwork/gLlLZ. Please report me any bug, i'll be happy to answer any questions you may have. :)
Last Edit: February 18, 2018, 10:00:33 pm
iobs

Hello everyone. I'm happy to show you my first script that allow you to connect substance painter's maps into renderman's pxr surface. It also able to creat layered materials. This tool is complety free. You can download it on my artsation page https://www.artstation.com/artwork/gLlLZ. Please report me any bug, i'll be happy to answer any questions you may have. :)

This is very awesome! Thanks so much for posting this.

Cheers,
Wes
Integrations Product Manager / Training
wes.mcdermott@allegorithmic.com
Twitter: The3DNinja

New update!!!
iobs

NEW UPDATE!

link :https://www.artstation.com/artwork/gLlLZ

Add :
-Pxr Disney (RMA workflow)
-Real-time shader (dx11)
-Autoset name
-Delete shader button
-New layered material system (beta)
-Substance connector (beta)
-Multisubdivscheme tool
iobs