Author Topic: Clone /instance node  (Read 230 times)

It's such a tedious job exposing gazilion parameters . Would be so much user friendly if we could just clone a certain node and just make a single necessary parameter unique.   Much like any 3d soft could do.

To be honest the whole idea of "exposing"  seems pretty inconvenient to me. I regularly can't figure out a thing in my own sbs files after exposing through several sub-graphs.   It's also extremely inconvenient to do  subtle tweaks  since you have to do  lots of extra clicks. 
Last Edit: February 07, 2018, 04:05:48 pm

Totally agree.
Senior Environment Artist at Respawn Entertainment

Agreed.

Even being able to copy/past settings between nodes would be a huge time saver.

For example, right now I have made a custom version of the scratches generator. When I want to update my graph with this new node, I have to manually transfer all settings from the old to the new node. A "Copy settings" function that would apply all variables with a similar name would save me a lot of time.

I'll second this!
 
... or 4th or whatever we're at   ;D
 
I just started with Designer and am already finding a number of times where this would have been very useful. Especially if you can choose to break or alter some values within an instanced node.