As much as I love substance painter,
It's biggest down side in my opinion is the lack of ability to seamlessly paint over separate UDIM tiles
And the main reason I occasionally find myself using other texturing software.
So I was wondering, is this feature being worked on?
In the future will we be able to work on a few UV tiles without separating them to different texture sets inside painter?
Or be able to paint on a few texture sets seamlessly at the same time?
thanks.