Author Topic: Substance plugin - Full Changelog  (Read 5937 times)

Binary releases : UE4 Marketplace (see : https://www.unrealengine.com/marketplace/substance-plugin )
Source releases : https://github.com/Allegorithmic/UnrealEngine


Substance Plugin 4.14.0.19 (Released 9 January 2016)
--------------------------------------------------------------------
Full details available here : https://forum.allegorithmic.com/index.php/topic,14638.0.html
- New : General performance improvements
- New : Blueprint only projects can now be packaged from within the editor
- New : Texture compression has been updated to the newer BC compression formats
- New : GraphInstances now store a reference to a material
- New : CreateInstanceOutputs Blueprint node has been removed (now automatic)
- New : Two new nodes EnableInstanceOutputs and DisableInstanceOutputs
- New : Now possible to limit the number of Substance update each frame
- Fixed : SubstanceTexture2D work properly if SubstanceGraphInstances and/or SubstanceInstanceFactories are deleted
- Fixed : SubstanceTexture2D tooltips have been updated
- Fixed : Texture artifacts appearing on sharp edges in normal maps
- Fixed : Changing an output size to 4k from blueprint with GPU engine would default to 2k textures instead
- Fixed : Moving substance assets to different folders are no longer duplicated
- Fixed : Calling DuplicateGraphInstance/CreateGraphInstance no longer modifies the GraphInstanceFactory
- Fixed : Packaged builds no longer cause an unusual amount of memory to continuously be used
- Fixed : Core plugin functionality has been disabled for dedicated server
- Fixed : Reimporting substance assets now properly reimport changes from the source files
- Fixed : SubstanceInstanceFactories now contain the relative path to the source file along with the absolute path
- Fixed : There is no longer a crash when canceling the progress of importing a substance


Substance Plugin 4.14.0.18 (Released 22 November 2016)
--------------------------------------------------------------------
- Fixed regression from 4.14.0.17 (tweaking substance parameters stopped working)


Substance Plugin 4.14.0.17 (Released 16 November 2016)
--------------------------------------------------------------------
- Compatibility release


Substance Plugin 4.13.0.16 (Released 1 September 2016)
--------------------------------------------------------------------
- Compatibility release


Substance Plugin 4.12.5.16 (Released 28 July 2016) :
--------------------------------------------------------------------
- [Blueprint] Added blueprint node to return the name of a substance graph instance
- [Blueprint] Added blueprint node to return the name of the parent factory of a graph instance
- [Editor] Added editor thumbnail icon for Substance Instance Factory objects in the content browser
- [Editor] Added editor thumbnail icon for Substance Graph Instance objects in the content browser
- [Bug Fix] When no roughness or metallic textures are in use, materials will now apply specular textures if available.
- [Bug Fix] Fixed occasional crash on packaged builds


Substance Plugin 4.11.0.12 (Released 1 April 2016) :
--------------------------------------------------------------------
- Users can now toggle between CPU/GPU Engines in project settings. GPU Engines allow for larger textures at 4096x4096 size.
- Users can now reimport substances even if the original file path was changed
- Substance Engine Updated to 17061
- Fixed render hang when a graph without outputs was submitted
- Fixed crash in editor browse buttons for outputs and image inputs
- Fixed some crashes related to image input and graph instance deletion
- Fixed textures not flagged as updated after reimport
- Fixed usage of system memory functions in some places (replaced with FMemory)
Last Edit: January 10, 2017, 11:14:21 am
Don't forget your log file. It can be exported from the Help menu of the software.
-----------
Froyok aka Fabrice Piquet, Technical Artist and Product Designer at Allegorithmic.

Previous changelog :
------------------------


Substance Plugin 4.10.0.11 (Released 12 November 2015) :
--------------------------------------------------------------------
- Updated to 4.10
- Visual Studio 2015 Support
- Latest Substance Engine
- Fixed Users being unable to create duplicate graph instances
- Fixed Crash that would sometimes occur using Image Inputs
- Fixed bug where setting substance generation mode to PlatformDefault overrode the project settings


Substance Plugin 4.9.0.10 (Released 1 September 2015) :
--------------------------------------------------------------------
- Fixed a bug where streaming levels wouldn't load all of their substances
- Fixed a crash bug that would occur when loading textures using the new multi-threaded loading structures


Substance Plugin 4.8.0.8 (Released 11 June 2015) :
--------------------------------------------------------------------
- No changes


Substance Plugin 4.7.6.8 (Released 26 May 2015) :
--------------------------------------------------------------------
- Updated to 4.7.6 Patch Release
- Improved automatic material creation
- Fixed a reimport bug when outputs have their format changed
- Removed the "duplicate outputs" flag from the "duplicate graph instance" blueprint node
- Fixed image input regression (in PIE and Game mode).
- Added "browse to" button for image input in Graph Instance Editor.
- Fixed threading issue for platforms using pthread.
- Added missing icon assets
- Removed icons which were actually unused (temp)
- Fixed crash in preset parsing
- Improved preset parsing to include by-identifier lookup
- Small code refactoring


Substance Plugin 4.7.3.7 (Released 07 April 2015) :
--------------------------------------------------------------------
- Now compatible with Substance Engine v5


Substance Plugin 4.7.3.6 (Released 17 March 2015) :
--------------------------------------------------------------------
- Fixed image inputs undo/redo
- Added a thumbnail for image inputs in the graph instance editor
- Added drag and drop support for image inputs in the graph instance editor
- Added find texture button in Graph instance editor
- Added output size blueprint node function
- Added reset to default button for substance inputs in graph editor
- Allow editing of substance texture properties
- Allow color space modification for substance textures
- Allow LOD bias modification for substance textures
- Allow uncompressed image inputs


Substance Plugin 4.7.0.5 (Released 02 March 2015) :
--------------------------------------------------------------------
- Compatibility release with UE4 4.7.


Substance Plugin 4.6.0.0 (Released 06 December 2014) :
--------------------------------------------------------------------
- Users can now duplicate graph instances
- New Release: 4.6
- Added following blueprint functions:
      CreateGraphInstance
      DuplicateGraphInstance
      CreateInstanceOutputs
      CopyInputParameters
      ResetInputParameters
      AsyncRendering
      syncRendering
- Fixed some in editor rendering regressions
- Fixed some in editor duplication regressions
- Improved default naming schemes for instances and outputs


Substance Plugin 4.5.1.1 (Released 21 November 2014) :
--------------------------------------------------------------------
- Make sure sRGB is disabled for normal map inputs
- Crash fix for reimported substances


Substance Plugin 4.5.1.0 (Released 29 October 2014) :
--------------------------------------------------------------------
- Updated substance library binaries
- Fixed import options labels
- Specifying path for instances and materials at import now works as expected
- Fixed a display bug when duplicating graph instances
- Now allowing to create folders/sub-folders when importing a substance
- Fixed substance image input buttons look
- Improved default naming scheme for instances and materials
- Fixed reimport regression (was crashing)
- Fixed reimport crash when graph instance editor is open (temp workaround, closing the editor to prevent crash)
- Fixed graph instance editor crash when docking graph instance editor main widget and closing parent window
- Improved graph instance editor default layout
- Added support for Linux



Substance Plugin 4.5.0.0 (Released 15 October 2014) :
--------------------------------------------------------------------
*No changelog*


Substance Plugin 4.4.3.0 (Released 03 October 2014) :
--------------------------------------------------------------------
- Bug fix for a crash that could occur using image inputs.


Substance Plugin 4.4.1.0 (Released 29 August 2014) :
--------------------------------------------------------------------
*No changelog*


Substance Plugin 4.4.0.0 (Released 15 August 2014) :
--------------------------------------------------------------------
- 32bit Windows Support
- Normal maps no longer forced to DXT5
- Substances can now be loaded and cached on game runtime, allowing for very small packaged builds.
- Users can now query the progress of substance processing, which is useful for loading bars or profiling


Substance Plugin 4.3.0.0 (Released 17 July 2014) :
--------------------------------------------------------------------
*No changelog*


Substance Plugin 4.2.0.1 (Released 17 July 2014) :
--------------------------------------------------------------------
*No changelog*


Substance Plugin 4.1.1.2 (Released 02 June 2014) :
--------------------------------------------------------------------
- Fixed a crash that could occur when re-importing substance assets
- Renamed Blueprint Node input labels


Substance Plugin 4.1.1.1 :
--------------------------------------------------------------------
- Increased default cache budget so 1024x1024 and larger textures update much faster
- Published Mac libraries so you can now use the Substance Plugin on Mac
- Fixed a bug where thumbnails would not show up in the content previewer.
Don't forget your log file. It can be exported from the Help menu of the software.
-----------
Froyok aka Fabrice Piquet, Technical Artist and Product Designer at Allegorithmic.