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Attachments - Kamil1064

Pages: [1]
Filename Downloads Message Posted
rim only for forum.blend 44 Re: SP>Unity standard shader only normal map and issues November 29, 2016, 10:13:51 pm
test.blend 46 Re: SP>Unity standard shader only normal map and issues November 29, 2016, 08:11:22 pm
test_low.fbx 45 Re: SP>Unity standard shader only normal map and issues November 29, 2016, 08:11:22 pm
test_high.obj 47 Re: SP>Unity standard shader only normal map and issues November 29, 2016, 08:11:22 pm
kostka_test.spp 89 Re: Substance Painter and Unity 5 PBR Workflow January 25, 2016, 12:54:56 pm
flashlight_pbr.fbx 100 Re: Substance Painter and Unity 5 PBR Workflow January 25, 2016, 10:11:03 am
latarka_low_007_001_002_AlbedoTransparency.png 1483 Re: Substance Painter and Unity 5 PBR Workflow January 25, 2016, 10:11:03 am
circle_alpha_003.png 1197 Re: How to create a mask which is not pixelated? December 04, 2015, 11:14:40 pm
substance_painter_006.jpg 232 Re: Problem with black Normal Maps, black AO etc. November 26, 2015, 02:24:53 pm
test.blend 60 Re: Problem with black Normal Maps, black AO etc. November 26, 2015, 11:42:05 am
substance_painter_003.jpg 68 Re: baking issue November 25, 2015, 11:04:20 pm
substance_painter_001.jpg 73 baking issue November 25, 2015, 02:02:37 pm
substance_painter_002.jpg 82 baking issue November 25, 2015, 02:02:37 pm
Pages: [1]