Author Topic: Houdini 16 Plugin Update  (Read 5334 times)

Hello,

We have updated the Houdini plugin for version 16. You can get the latest plugin on our download page.
https://www.allegorithmic.com/buy/download

Here is the changelog:

Substance Designer 6 Support
- Normals now show up properly in viewport
- Images now have the correct orientation
- Image Input Paths now save properly
- Added support for SD6 floating point outputs
- Added support for SD6 string inputs
- Fixed the viewport not updating on Linux when input values are changed
- General performance improvements
Last Edit: February 24, 2017, 06:44:45 pm
Integrations Product Manager / Training
wes.mcdermott@allegorithmic.com
Twitter: The3DNinja

Hey Wes, The substance material plug-in still only works in the Shop context right? It doesn't install at a
Material Network asset as far as I can tell. Thanks, Kevin

Hey Wes, The substance material plug-in still only works in the Shop context right? It doesn't install at a
Material Network asset as far as I can tell. Thanks, Kevin

HI Kevin,

That is correct. It only works in the SHOP context for now. Our long term plan is to move it to VOP.

Cheers,
wes
Integrations Product Manager / Training
wes.mcdermott@allegorithmic.com
Twitter: The3DNinja

OK, thanks.

When you say "long term". How long are we talking? It's kind of a big thing.

Cheers.

David

What about third party renderers like redshift for example?
The only solution I found is to have two shaders one for preview and one for the renderer and switch between them
This is not ideal.

And height displacement is still not shown in the viewport ...
Why? it is so useful in houdini ...

Hi Wes
Great that you keep this going.
Like the others, I would LOVE to see this work in the new MAT context.
Would be so great. Have you made any progress on this?

Cheers
Marc

hey, Wes!

Any news on updating the installer for the 16.5?
Thanks in advance!
Akira 'glitchigami' S.

+1 for 16.5 installer.

+1 for 16.5 installer.

just purchased substance designer to find no plugin for houdini 16.5 (tried installing to 16.5/dso) no luck. Any chance for an ETA on when this is going to be released.

Adding a +1 to a 16.5 update for the substance Houdini Plugin. Also Wes or someone else, a question based on this post.

Hey Wes, The substance material plug-in still only works in the Shop context right? It doesn't install at a
Material Network asset as far as I can tell. Thanks, Kevin

HI Kevin,

That is correct. It only works in the SHOP context for now. Our long term plan is to move it to VOP.

Cheers,
wes

What would moving the plugin to VOP do? Does doing that allow substance to be referenced in MAT,SOP, COP2net, etc the same way you can use VOP nodes to mix materials create generated noise? Could this allow substance to be read by 3rd party renders as an output in a vex builder?

Hey guys,

We have updated the Houdini plugin to 16.5 and it is now available on the website here: https://www.allegorithmic.com/buy/download  :)
Integrations QA Analyst
keston.gregory@allegorithmic.com

Hey guys,

We have updated the Houdini plugin to 16.5 and it is now available on the website here: https://www.allegorithmic.com/buy/download  :)

hey, just tried installing the updated plugin for current houdini production build [16.5.268] on windows and still no luck... any pointers would be appreciated.

Hey guys,

We have updated the Houdini plugin to 16.5 and it is now available on the website here: https://www.allegorithmic.com/buy/download  :)

hey, just tried installing the updated plugin for current houdini production build [16.5.268] on windows and still no luck... any pointers would be appreciated.

Hey julianwilliams,

Can you verify that the Substance.dll and the Substance folder are in the location listed here?
Integrations QA Analyst
keston.gregory@allegorithmic.com