Author Topic: [SD5] Rotate Normal map tutorial  (Read 2057 times)

Software : Substance Designer 5.x
Level : intermediate/advanced
Focus on : the pixel processor node


The 2 first videos are going to explain you, how to create a node to rotate normal maps with d  the pixel processor node !

The third video will demonstrate how you can use the previous technique with a FX-map.


https://lh5.googleusercontent.com/-q8qfywm03GI/VSVKForlODI/AAAAAAABo-M/kLFg3d6cFLQ/w921-h399-no/rotateNormals.gif[/img]

The third video will demonstrate how you can use the previous technique]Playlist









Last Edit: June 10, 2015, 05:18:59 pm